About take this into account when show platoons. Around the battle would be matfhmaking open. However, the maatchmaking questions of each possible have the same seller tier due to the frozen balancing rules. Each guard will be said at specifically. Frozen Wargaming will make, then morning, then show, then test again and show, then they search it once more but on a dealer level, then they release. The same cold happens when a tank with service match mileage is platooning with a indicated tank.
After will probably be the IS World of tanks tier 6 matchmaking are two sides of the pref. Players who play MM vehicles and players who get matched against it. There will be fair compensations for owners of the pref. If the KV-5 rebalance goes well, Wargaming will be able to rebalance other vehicles faster. IS-6 is special because of its penetration, FCM 50t its interesting because of mobility and gun. Each vehicle will be looked at specifically. The worse way to World of tanks tier 6 matchmaking them is to make them one by one, the best way would be to find a good solution for all and speed up the process. One way of compensation could be to offer players to choose a new Premium vehicle of the same tier and trade it, like for like.
Wargaming wants to completely remove preferential matchmaking. Lower Tier tanks with pref. MM will be done entirely differently. For example, spotting an enemy for the first time, or close combat give different amounts of experience. Wargaming considers seeing Damage, Spotting and Damage Block enough data for players to see during the battle. Adding Experience would be difficult and very confusing for the player. Actions from other players around a player, can influence and change how much experience he earns for example. Once the battle is over, the player will receive the rewards. During the battle would be too confusing. Ratings for Ranked Battles will be calculated immediately after the battle.
Wargaming will investigate how they can change the experience system to make it clearer. Hall of Fame was more or World of tanks tier 6 matchmaking successful and Wargaming likes it. Anomalies detected will be definitely changed, but there are no plans to radically change the experience formula any time soon. Matchmaking is universal, but how flexible it can be, depends on each server because of player numbers. Tier X vehicles is continuously growing in RU Server. At the moment it's like a reverse pyramid, more high tiers than lower tiers. New features and changes to the Matchmaking are implemented almost every patch.
Game, Vehicles Balance and Other Changes A player spends half a year grinding a tree, but the top tier is not different, as some tanks can't be researched from the tanks they used to be able to be researched from before. For example, somebody wants to get Obj. This is the reason they didn't remove the FV, FVb, Foch but let the players keep it anyway.
Most of the high tier changes are done for now, and Wargaming will focus on tidr the tech trees. Contributor questions if isn't World of tanks tier 6 matchmaking reason of so matchmakibg Tier X and lack of lower tiers the amount of attention WG gave to Tier X and didn't give to lower tiers last year? At lower iter, almost no work is going on right tie. For example, a tier 4 scout can enter battles up to Wlrld 7, whereas a tier 4 medium tank on its own can only join battles up to matchmakung 6. If these platoon together, the scout will pull the other tank up into its battle tier, where the other tank will usually be hopelessly outclassed. The same thing happens when a tank with preferential match making is platooning with a normal tank.
Please take this into account when forming platoons. A special case of this is when you see a top tier tank platooned with one or two tier 1 tank. This is sometimes done on purpose. If you look above, a tier 10 heavy tank weighs points, whereas a tier 1 tank weighs only 2. Thus the platoon's team a priority has a massive point deficit, which the match-maker will balance out by either dragging more lower tier tanks into the enemy team or by dragging more high tier tanks into the platoon's team. The tactic is frowned upon but permissible. It has become rare these days, likely because the success chances are mediocre.
With two tier 1 tanks the team is missing The matchmaker does balance the number of tanks in platoons, but not the weight of the platooned tanks. This means one team can have 2 three-man-platoons with T8 tanks, whereas the other team has 3 two-man-platoons with T6 tanks. This rule may not apply, when the server is low populated.